<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>Museum of Brands - Gamification in Sustainability</title><atom:link href="https://periwinklevector.shop/feed/" rel="self" type="application/rss+xml"/><link>https://periwinklevector.shop</link><description/><lastBuildDate>Thu, 06 Aug 2026 14:34:07 +0000</lastBuildDate><language>en-GB</language><sy:updatePeriod>hourly</sy:updatePeriod><sy:updateFrequency>1</sy:updateFrequency><generator>https://wordpress.org/?v=6.8.8</generator><item><title>Workshop: Gamification in Sustainability & Environment</title><link>https://periwinklevector.shop/workshop-gamification-in-sustainability-environment-1150/</link><comments>https://periwinklevector.shop/workshop-gamification-in-sustainability-environment-1150/#respond</comments><dc:creator>admin</dc:creator><pubDate>Tue, 23 Apr 2024 10:30:20 +0000</pubDate><guid isPermaLink="false">https://periwinklevector.shop/?p=1150</guid><description>In this workshop, Gamification Designer and Author, Betty Adamou, shares examples from around the world on how companies big and small are harnessing play and games&lt;span class="excerpt-hellip"&gt; […]&lt;/span&gt;</description><content:encoded>&lt;p&gt;In this workshop, Gamification Designer and Author, Betty Adamou, shares examples from around the world on how companies big and small are harnessing play and games to create real-world change, while collecting valuable data and insight.&lt;/p&gt;

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